GemCraft Legacy Collection 100% Walkthrough: Full Completion Route - Guide

GemCraft Legacy Collection 100% Walkthrough: Full Completion Route

A step-by-step 100% walkthrough for GemCraft Legacy Collection: campaign progression, battle amulets, hidden maps, endurance, and all 385 achievements.

2026-10-23
GemCraft Legacy Collection Wiki Team
Quick Guide
  • GemCraft Legacy Collection 100% walkthrough: clear campaigns, amulets, hidden maps, and endurance in ordered phases
  • Three games, one route: finish GemCraft, then Chapter 0, then Labyrinth progression
  • 385 achievements: split completion into campaign, amulet, challenge, and endurance passes
  • Skill planning matters: respec between phases instead of forcing one universal build
  • Separate progression and cleanup: never chase restrictive amulets during first clears

100% Walkthrough Overview and Collection Structure

The GemCraft Legacy Collection packages three classic tower defense games — GemCraft: The Forgotten, GemCraft Chapter Zero, and GemCraft Labyrinth — into a single Steam release with more than 100 hours of content and roughly 385 achievements. A 100% completion run is a long-term project, and trying to collect everything in a single pass through each map is the most common cause of burnout and wasted resources.

The official trailer below summarizes what the collection includes and why a phased approach works best.

Video Highlights:

  • All three classic GemCraft titles in one package
  • Over 100 hours of maps, skills, and challenges
  • Gem forging and combining as the core system
  • Achievements as a central long-term goal

The completion route divides into four phases, each with a distinct goal:

PhaseGoalTypical Skill Focus
1. CampaignClear all story maps in all three gamesMana, damage, range basics
2. AmuletsEarn battle amulets and map objectivesObjective-specific setups
3. Hidden contentUnlock special maps and challengesFlexible, respecced builds
4. EnduranceSurvive long battles and hardest challengesScaling damage, mana efficiency
Why Phases Matter

Restrictive amulets and endurance objectives often conflict with a normal clear build. Completing the campaign first, then returning with a dedicated setup, saves hours of failed retries and respec costs.

Recommended Play Order and Campaign Progression

Start with the original GemCraft to internalize placement, targeting, and combining rules, then move to Chapter Zero for its expanded campaign structure, and finish with Labyrinth, which adds map exploration, battle settings, and wizard progression.

1

Learn fundamentals in GemCraft: The Forgotten

Clear the founding campaign while practicing tower and trap placement, basic gem combining, and mana reserve management. Do not chase amulets yet — mark maps cleared and move on.

2

Expand progression in Chapter Zero

Work through the larger campaign and skill systems. Note which fields felt resource-starved; these notes guide later respec decisions.

3

Master Labyrinth systems

Engage map-based progression, battle settings, and wizard leveling. Adjust builds per field instead of forcing one setup everywhere.

4

Record completion status

Track cleared maps, earned amulets, and unlocked hidden fields immediately so later cleanup runs target only unfinished objectives.

GameRole in the RouteKey Systems
The ForgottenFundamentals and first clearsBasic gems, towers, traps, mana
Chapter ZeroExpanded campaign and skillsBroader progression, challenge structure
LabyrinthDeep completion contentBattle settings, exploration, endurance
Common Mistake

Spending all mana on early gem upgrades leaves no reserve for emergency gems or spells. Keep enough mana to respond to fast or armored waves before committing to a high-grade combine.

Gem and Build Toolkit for Completion Objectives

Different objectives demand different setups. These templates cover the main categories you will revisit during the amulet and endurance phases.

Standard Kill-Zone Build

  • Balanced damage plus control gem
  • Tower where path sections overlap
  • Trap on long repeated segments
  • Best for first clears and mixed waves

Armor-Counter Build

  • Armor-tearing gem first
  • Supported by damage and critical scaling
  • Place before other damage sources
  • Best for armored and high-trait fields

Endurance Scaling Build

  • One scalable central kill zone
  • Mana-efficient support gems
  • Cycled spells by wave schedule
  • Best for endurance and challenge modes

Match gem effects to the problem each objective presents:

EffectBest Use CaseObjective Fit
Direct damageOrdinary health poolsFast-clear amulets
Chain hitDense groupsKill-count objectives
SlowingFast enemiesSurvival amulets
Armor tearingArmored wavesHigh-armor battle settings
PoisonSustained damageLong endurance battles
Mana stealingResource-starved mapsMana-based objectives
Combining Discipline

Do not combine every gem as soon as it appears. Retain several lower-grade gems when routes are multiple, waves are unpredictable, or mana reserves are thin — coverage beats a single expensive gem during cleanup runs.

Achievement and Amulet Cleanup Route

With campaigns cleared, shift to the cleanup phase. Battle amulets reward how a battle is won, not just reaching the next map, so replay cleared fields with purpose-built setups.

1

Sort remaining achievements by category

Group leftovers into amulets, hidden maps, mode challenges, and endurance. Tackle the least restrictive first.

2

Respec for each cleanup pass

Rebuild skills around one objective type at a time — survival, speed, kill count, or resource goals — rather than a generalist spread.

3

Replay with dedicated builds

Use the build templates above on previously cleared maps where enemy composition is already known.

4

Save hardest content for last

Reserve endurance and severe-trait fields until skills are near maxed and your gem-scaling routine is practiced.

Cleanup CategoryDifficultyRecommended Prep
Straightforward amulets★★Campaign build, minor tweaks
Timing-sensitive amulets★★★Speed-focused respec
Hidden maps★★★Flexible build, exploration notes
Endurance completion★★★★★Maxed scaling and mana skills
Notes Save Resources

Keep brief notes on unusual field requirements after each failed special attempt. A failed run should always improve the next one instead of repeating blind.

100% Completion Checklist

Full Completion Milestones:

  • Clear all campaign maps in all three included games
  • Unlock every available field, battle setting, and progression option
  • Earn all straightforward battle amulets during replay passes
  • Complete hidden maps and special challenge content
  • Finish endurance and high-difficulty objectives with a dedicated build
Track Progress Per Game

Unlocks in GemCraft 1, Chapter 0, and Labyrinth are version-specific and do not carry over as universal codes between chapters. Track each game's completion separately.

FAQ

Q: How long does a GemCraft Legacy Collection 100% walkthrough take?

The collection advertises over 100 hours of content. A focused 100% run — campaigns, amulets, hidden maps, and endurance — typically extends beyond that depending on how often you respec and replay maps for cleanup objectives.

Q: What order should I play the three included games?

Start with GemCraft: The Forgotten to learn core rules, continue to Chapter Zero for expanded campaign and skill systems, then play Labyrinth for map exploration, battle settings, and the deepest completion content including endurance challenges.

Q: When should I reset my skill points?

Reset only when your current spread blocks progress across several maps, or when entering a phase that demands a different specialization — such as moving from normal clears to endurance or challenge modes. Do not reset after a single failed field.

Q: Are there universal codes that unlock content across the collection?

No. Unlocks in each chapter are tied to that game's own campaign, achievement, and challenge systems. Progression must be completed inside each game's rule set rather than through a shared code.

Related Reading